RUN ON TURBO!! (unless you want to wait a while) This uses the concept of having a list in which there are 20 items in he list (rows) and 30 digits in every item (column). There are 600 tile spaces on the board, and coordinates are as follows: The item number decides which row the tile sprite goes to (y-axis) and the x-th digit of the item decides the column. The digit itself would be the tile type being as follows: 0 = air 1 = grass 2 = dirt 3 = stone 4 = sponge 5 = lava Also, I am currently learning how to make faster generators.