r to reload space to shoot mouse cursor to aim. Green flag to play. Yes, I animated the gun myself (if you really want to know).
Vector K10: 12/1/14: 4.5: Bug fixes on ammo counter and should be resolved completely. 4.1.14: ammo fixes. 30/12/13: 4.4.3.2: Reload delay fixes. 29/12/13: 4.4.3.1: Ammo counter bug fixes and animation fixes. 23/12/13: 4.4.2: Animated trigger finger (Improving in later updates) and altered animation height slightly. 22/12/13: (Big Update) 4.3.10 and 4.4: Reanimated reload animations and altered height of the animation when taking place. Edited timings of general animations and general bug fixes. Rearranged HUD, improved animations and fixed shooting and empty mag issues. 22/12/13: 4.3.7: Minor bug fixes. 21/12/13: 4.3.6 (includes 4.3.4 & 5): Animations bugs fixed and general fixes. 20/12/13: 4.3.3: Improved Animations and fixed scoring issues. 19/12/13: 4.3.2: More natural and realistic edits to reload animation. 19/12/13: 4.3.1: Edited animations. 19/12/13: 4.3: Crosshair design changed and bug fixes. 19/12/13: 4.2.5: Fixed HUD. 15/12/13: 4.2.4: Improved reload animation and made both reloads slightly faster. Additional bug fixes. 4.2.2.1: Slightly faster shooting and animation fixes. 4.2.1: Few bug fixes with ammo counter. 14/12/13: 4.2: Vector K10 General Release and New HUD. ================================================== Glock 17 (Both Editions) 14/12/13: 4.1.2: Bug fixes 11/12/13: 4.1.1: (Ported from 3.1) More fluent reload animation. Added arms moving simulating the mag being loaded in a more realistic way. 10/12/13: 4.0.1: You can walk. Although no sprites to kill, you can enjoy the Minecraft world. 14/12/13: 3.5: New background and rearranged penguins. Lowered Glock 17. 12/12/13 3.4: Cocking animation during full reload. (Major Improvements and lots of animations) 12/12/13: 3.2: Bug fixes. Completely fixed the empty ammo shooting issue. 3.1.4: Added a more natural animation to the gun being loaded during reload. 11/12/13: 3.1: More fluent reload animation. Added arms moving simulating the mag being loaded in a more realistic way. 10/12/13: 3.0.2: Smoother reload animation and altered firing animation slightly. 8/12/13 3.0: Shows the Cloud Score of everyone's kills added together. Altered reload speed (Quick and Full Reloads) and whole display covered until game started. 2.3: Added a second hand to idle animation. 8/12/13: 2.2.2: Bug fixes and animation fixes. 2.2.1: Altered HUD and fixed Glock and Hand size in Idle Animation. 6/12/13: LARGE UPDATE: 2.2: Fixed the bug when the last bullet doesn't kill the penguins. 6/12/13 2.1.6: Ghost HUD/redesigned layout. 2.1.5: Bug fixes and added animation to reload. 2.1.4: Expanding crosshair when pistol fired. Narrowed default/idle crosshair. 2.1.3: Shell Ejection and fixed animations. Bug fixes. 4/12/13: 2.1.2: hide crosshair when reloading (quick and full) 2.1: Glock 17 2.0 UZI (on profile) 2/12/13: New Sounds (Firing and quick reload) 2/12/13: Added Shell ejection. 30/11/13: Fixed Animation bugs and added recoil improvements. 1.9.4: Added HUD Icon, added new animation. 1.9.2: Fixed animation issues. 29/11/13: 1.9: Desert Eagle.(Check profile)