Tanks. Everything was drawn myself on scratch and all the coding is my own original work. Turn based two-player game where each player must hit each other with a projectile. The first to succeed wins. This game involved much use of broadcasting and variables to keep track of many factors and to relay messages between sprites. The hide and show commands are used frequently, so stray sprites don't appear when the stage switches costumes. Bugs I encountered was getting the buttons to work along with all the broadcasted messages. Another bug was getting the game to recognize when the bullet hit a player and display the game over page. Current bugs are present on the start menu costume. Current bugs: - Players can still shoot after the game ends. - Firing in midair can cause a tank to freeze. - If the game gets restarted several times both tanks say it is its turn, however this bug only occurs online . If I had more time, I would add more terrains and refine the physics for the trajectory more to make the motion more realistic. I would try to fix the bugs I currently have and I would make the game end if one tank falls through a crater and touches the bottom edge of the stage. Use the up and down arrow keys to adjust the angle. Use the left and right arrow keys to move the tank. The a and z keys adjust the power of the shot and the space bar fires the projectile.