WARNING!! MAY(and probably will) BE LAGGY (or it could possibly crash your computer if you're good enough and your PC is bad enough)!! Use WASD or arrow keys to move. Click or spacebar to shoot toward your mouse. Press c to open up shop-stats. Release again to close it. Press x to toggle the control scheme. press z to start the next wave once the wave is over and there are no zombies remaining. Press number keys to upgrade each upgrade. 1. damage 2. penetration 3. reload 4. size 5. speed 6. explosion radius 7. Max HP 8. HP regen 9. movement speed press v while pressing the number keys to change the sensitivity if the control scheme is 2. Survive! Note: this is the beta, in the future I will be adding more zombies and other stuff like that! Also, I'm still deciding what the background soundtrack should be. Update/development log: 4/18/2017 started development 4/19/2017 first alpha release. added world records. 4/20/2017 added max HP, HP regen, and bullet explosion radius. 4/21/2017 added movement speed, and upgrade messages. Also added gunner zombies. 4/24/2017 fixed upgrade messages and fixed derpy sprites. 4/25/2017 added second control scheme in case you like keyboard only instead of keyboard and mouse. Also cleaned up variables. 4/27/2017 Made the game a lot easier by decreasing upgrade costs. 4/28/16 added the machine gun and sniper zombie starting at wave 75. 4/30/2017 Patched up upgrades, variables, and in-game messages. Also added a new "look" to the game, but you can still use the old one. Made the game harder by having more difficult zombies appear on easier waves. 5/1/2017 Added new "boss" zombies.
The music is "At the speed of light" by Dimrain47. Newgrounds link: http://www.newgrounds.com/audio/listen/467339a Credit to the idea for this game from Coleslaw. Credit to Coleslaw and JoTheBoss for the sprite idea. Even more credit to diep.io for the upgrade ideas I AM TRYING TO FIX THE NEGATIVE-ZOMBIES GLITCH!! I'm trying possible solution of not letting the zombies counter go below 0, but if any of you guys know why that's happening, tell me!