NO FULL SCREEN!!! 79.4% done Heh, this is all I've got so far, hope you like it. Feylund is functional. Travel is functional,(More areas will be added, and unlocked through gameplay) Cacticus battle is functional. Checkpoints are functional. Peacetown is functional, Millicent is but her quests aren't. Desert enemies are more rewarding to kill than forest ones. In battle, a number 1-6 is picked. then the attacker's strength is added to that number. Then, another 1-6 is picked. The defender's defense is added on to this.
Be sure to drop a like or fave, maybe even follow me. This took a while and it was fun to make, so yeah. Ducks rule. Music credit to @PhoenixsunDown . . . I miss her This was the most fun-to-work-on project I have made. Incoming stuff: New areas more bosses Functional Quests