Arrows to move, up to jump
Remixed my own fix for RHY3756547's Perfect Platformer Base to make the level generate using tiles instead of a costume for each level. it now uses numbers in a list to define each tile and prints them on the screen accordingly, then uses clones to create the solid parts. would normally just use one clone per block but the scratch clone limit is 301 and that often isn't enough so I've condensed how many are used by using longer costumes, like painting with a bigger brush.