READ THE FULL INSTRUCTION! RULES Any live cell with fewer than two live neighbours dies, as if caused by underpopulation. Any live cell with two or three live neighbours lives on to the next generation. Any live cell with more than three live neighbours dies, as if by overpopulation. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. (Wikipedia) CONTROLLS You can fill, or clear cells with your mouse. You can start/stop simulation with the switcher on the left. HOW TO SHARE YOUR CREATION You can share, the current position of cells. If you are done, press "s". Click on the code, then press ctrl+a to mark the code, then press ctrl+c to copy the code. After that click see inside. Serach the block: "set Code to(000000000...(2500 zeros)), and change the 2500 zeros to your code (ctrl+v), then click remix.
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. The "game" is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves, or, for advanced "players", by creating patterns with particular properties. (Wikipedia) Coding and animation is 100% by @CasdyTheToaster (me), please like favourite and follow if you liked it :D If you want to propose this to get featured, you can do it there: https://scratch.mit.edu/discuss/topic/245007/?page=1