Just use your mouse to navigate the labyrinth. Click a door to proceed in that direction. Wood doors can only be opened with an iron key, and gold doors similarly can only be opened with a gold key. The dungeon cannot be escaped currently. ... Feel free to suggest Future Features, such as: • Enemies and a Sword • Bosses and chests/doors that appear/open when you defeat enemies
Just a test of a simple dungeon crawl game inspired by a level from a Hoshi Saga game (I think, but I couldn't figure out which) ... Any ideas of what to do with this? Let me know what you think in the comments! ... Update Log: • May 11th, 2017: Reimplemented chests. At this point, the only thing missing from the original costume-based version is the unusable exit in the room behind the golden door. Also, I changed the default hearts to two. • May 10th, 2017: Changed the dungeon to be based on a list rather than costumes. Should be easier to add levels and levels take significantly less file space, but I haven't added support for chests yet, so the level is unbeatable • May 6th, 2017: Added hearts and redesigned the inventory to be based on a list rather than variables for the keys. • May 2nd, 2017: First shared the project