PLEASE READ ALL OF THE INSTRUCTIONS, NOTES, AND CREDITS OR ELSE YOU WON'T UNDERSTAND ANYTHING! A SpaceChem (or Infinifactory)-like game, meant to be played in the editor (or with extra information tabs up). Design logic gates in BooLogic 0.9 (https://scratch.mit.edu/projects/160449925/) to meet specifications. NOTE: Don't just set an output variable, print your outputs to the console. Type your program into the BOOLOGIC list. Press tab to view the truth table of the logic gate that you're designing. Truth tables are arranged like this: A B C 0 0 0 0 0 1 0 1 0 0 1 1 1 0 0 etc... RESOURCES: ASCII table -- asciitable.com NOTE: This is shared so that a friend of mine can review it. THIS GAME ISN'T FINISHED! Don't expect to understand how it works. I'm sorry for the terrible UI. I'll fix it soon (hopefully)!
SYNTAX: a - separator n - not previous b - or previous and 2xprevious ago z - 0 w - 1 d - define next string to be an output t - set 2xprevious variable to the previous return s - evaluate previous string as word (using name of output) then delete local stack k - read previous string as variable p - look [previous return] behind, return that value, and delete previous return inputs are initialized to previous return,so use p to find items in the return stack, as your function will be integrated into programs that use it u - put last return on universal stack l - move last return to local stack, deleting it from the universal stack c - concatonate last & 2xprevious values i - return <key [previous return] pressed> o - print 2xprevious return as single ASCII char r - return letter [2xprevious return] of [previous return] [space] - separate words other - define as new input