THIS GAME IS MOBILE COMPATABLE! MOBILE USERS SCROLL DOWN p to pause click to move space to shoot these controls can be swapped in the pause menu. m to use the special ability click the green flag twice to start sulfurous link: https://sulfurous.aau.at/#163163733 MOBILE: with mobile controls 1 tap anywhere on the screen to aim in that direction. you will automatically fire. you can tap the buttons at the bottom of the screen to pause the game or use your special ability for mobile controls 2: use the right hand side of the screen as a joystick that allows you to aim (i.e. tap and drag the screen in the direction you want to shoot) and do the same on the left hand side of the screen to move.
took me long enough to make another game, I know. it was inspired by space invaders, COD zombies (kinda) and my own game the night of the living dead. which you can find here: https://scratch.mit.edu/projects/128801977/ if you find a glitch please report it in the comment section thank you yo JnLCo for taking interest in the game and fixing a bug in a remix, this method of bug fixing really helps! ---------------------------------------------------------------------------------------------------- VERSION NUMBERS: V1.0, 25/5/2017: base game V1.1, 26/5/2017: some optimization and bug fixes. also cleaned up all of the code to make it easier for remixing. V1.2, 26/5/2017: bug fixes V1.3, 10/12/2017: bug fixes. Added info menu and 2 special abilities (untested) and some new graphic effects with the option to disable them for older hardware. V1.31 11/12/2017: bug fixes V1.4 13/12/2017: explosion bugfix (thanks JnLCo!) added graphical effects, made red enemies harder. V1.5 13/01/2019: Added costumes to locked upgrades and the locked upgrades now show even when locked. Its been a long time hasn't it? On a side-note does anyone even read these? V1.5.1, 13/01/2019: Bug fixes V1.6, 14/01/2019 (at 2:45 AM lol): added mobile controls, however, I hope to improve them later somehow as its pretty clunky atm. V 1.7, 14/01/2019: Added the second set of mobile controls (instead of fixing the original mobile controls cause I'm lazy). V1.7.1, 14/01/2019: (sneak build lol): bug fixes. V1.8.0, 19/01/2019: Added shard system and made some balancing changes V1.9.0, 30/07/2019: finally finished the boss however there may be glitches present FINAL RELEASE V1.0.0, 30/07/2019: this is the final build of the game, no more content will be made for this game, however, I might make some bug fixes and possibly a UI overhaul. settings and main menu items are on the way (written after build: I added some more special abilities and fixed most of the bugs with the boss and I think I added the main menu in) FINAL RELEASE V1.0.1, 29/08/2019: this is an update that has taken the course of around a month as I made some bug fixes in that time.