NOTE: THIS ISN'T COMPLETELY FINISHED Also, if anything is glitching, comment and let me know. Click the green flag a few times Arrow keys to move Hold click and drag to move the friends ☆ Black rocks (or mushroom caps) are solid and you can stand on them. (Clouds are also able to be stood on) ☆ Reddish orange lava (or poisonous mushroom, or lightning) kills you. ☆ Blue mushroom caps are bouncy. ☆ Green slime doesn't do anything but it blocks your path. You need a buggy friend to eat it. ☆ The yellow egg is that buggy friend's egg, you need to touch it for it to hatch. ☆ The teal egg is a squiddy friend's egg, you need to touch it for it to hatch. (The squid is needed for the sky area) ☆ Objects of colors not mentioned above, such as mushroom stems, do nothing. ☆ For all boss fights so far, you have to find a way to hit the boss's heart. For some this is easy, for some it is hard. Areas (so far): Rock area (Levels 1-11) Mushroom area (Levels 12-18) Sky area (Levels 19-25) buffer Magma area (Levels 28-31)
All art by me, DragonRancher, in vector editor. DON'T USE THE ART WITHOUT MY PERMISSION! You can remix if you actually change something. Try messing with variables and stuff. Recolors are fine for this, just know that it might mess something up Platformer script by @LuigiFan5204-TEST Edits to that script by me (I made it so you die by falling in holes, I changed how high the bouncers bounce, I added the eggs, and the slime, and basically all the other stuff that isn't in a normal platformer). I made scripts that change the costume of the character. I also made and scripted the bug and the squid things. Pretty much everything besides the platformer script was by me. ----------- Update Log ----------------------------------------------------- September 4th, 2018: Implemented the Sky Area boss, and levels 25-31, I think. It is a bit buggy, so beware. October 10th, 2017: Fixed something that was accidentally deleted. October 6th, 2017: Bug/mistake fixes. Sky Area boss coded on the boss test project, the only thing is that there needs to be more levels before I implement it. October 5th, 2017: Made the boss level of the Rock Area, and the boss level of the Mushroom Area. October 4th, 2017: Level 24 made and added a secret. Also bug fixes. October 3rd, 2017: Level 23 made. October 2nd, 2017: Levels 15-22 made. Squid guy added, it has the ability to blow bubbles. Added in-game level numbers. Sometime somewhere in 2017 (didn't log it): Removed sky colors. May 30th, 2017: 14th level, edits to the end screen, and different sky colors for different areas. May 29th, 2017: 13 original levels, and the code and art and stuff (as well as the squid guy who doesn't show up yet.)