andmar1's project idea 1. I used clones for the "food" 2. I only had ball1 check for collisions with ball2. Ball1 checked to see which ball was bigger and then sent the correct message to ball2 3. I set limits on ball size (game ends). Otherwise the current version of flash crashes.
see above. I fooled around with this because andmar1's project seems corrupted, hopefully this will help him to work out the problems he was having comparing ball1 size with ball2 size.