Use the left and right arrow keys to move the alien (which I honestly thought was an astronaut before I saw the sprite names). Use the up and down arrow keys to flip gravity (get it, cause that's the name of the, yeah you guys get it...) Use the spacebar to spawn bugs (freeplay mode). Use the color slider to change the shades of color. Why not try playing one of my games: https://scratch.mit.edu/projects/156044609/ or not. You don't have to play my games if you don't want to. :'(
So, my problem is that the bugs and spikes blend in with the background and make it hard to see them. 90% of the time, that's how I would get hit by them. In this version the bugs, spikes, and alien stand out, making it much easier to see them. Once again, this could just be a problem that I have, but I wanted to make a version where the moving sprites would stand out. @kevin_eleven_1234 did an excellent job programming the original project and designing all the assets! I also like the original green Game Boy aesthetic this game's first color palette uses! This game also reminds me of the Super Game Boy and how it would only allow four colors on screen. I'm a Nintendo nerd...If you plan on supporting this version, support the original version as well! Say, if I did get the attention of @kevin_eleven_1234, please make an adventure game! Please! Please! Please! Please! PLEASE!!!! You know, if you want to...