Rules: No looking at each other's screens. You can only communicate with voice (No hand gestures) Please do the tutorial for help. INSTRUCTIONS and TIPS BELOW. MANUAL/THE EXPERT Instructions & Tips: To complete a module, go to the module section (Page 6). Use Ctrl+F to find sections easier. Use the Notepad tool in 'Tools' to take notes. Use Document Outline in 'Tools' to find subjects easier. Reading all the notes for a module helps! BOMB/THE DEFUSER Instructions & Tips: Arrow keys to turn the bomb Be careful with your communication. Communicate every important part. Don't guess, unless you're about to die. General Notes and Tips: Playing with 2 people is more fun than 1! Playing in full-screen may enable bugs in Scratch. Communication is key!
This is a 1+ player game, where one player views this project and the other player goes to the manual. The Expert/s tells the Defuser/s how to disarm the bomb. The link to the Bomb Defusal Manual is in the game. I did most of the project. All art and scripts by me, and the bomb manual was also made by me. --------------------------------------------------------------------------------------------- Thanks to the original game for inspiration, 'Keep Talking and Nobody Explodes'. Thanks to @StaterZ for some of the sounds and inspiration. Check out his project: https://scratch.mit.edu/projects/119625039/#player Music from Bensound.com Sounds from Soundbible.com were used. -------------------------------------------------------------------------------------------- Update Log: 4/11/2017: Fixed Script Module and Fixed Flash Read Module 3/09/2017: Sounds fixed, Level 8 added, Flash Read Module added. 28/08/2017: All sounds somehow got deleted! I added them back. along with a new level (7). 12/08/2017: Released Demo 3/08/2017 (v0.2): Tried to make easier to understand, Added Needy Module "Knob", Tutorial Added, Major Bug Fixing, added ranging difficulty for needy modules. Colourstrip module added, modules go in random places. 19/07/2017 (v0.17): Bug fixes, Script module, Recorder needy module, Discharger needy module and alarm done. Rotation system Done. Button and Keypad done. Timer, Maze and Strike system done. Extreme Bug Fixing!! -------------------------------------------------------------------------------------------- If you find any bugs that are not in the following list, please comment them! Current Bugs: LED lights turn on when other modules are completed Batteries sometimes overlap Some LED lights placed off the bomb Button Module doesn't disappear when bomb turned Button Module is on wrong levels Modules sometimes overlap -------------------------------------------------------------------------------------------- To enter a code, press play and type "code". Codes: "Edit" lets you change some settings "See level" lets you play unfinished levels (try level 21!).