!!!PLEASE READ THIS OR ELSE!!! --This game is far from complete. There are many updates planned for this game-- anyways, this project was inspired by a thing i was doing when i was bored, so i just was cropping random minish cap sprites. i'll put the rest later on down if you really care about this so i have to put the instructions here for people who don't know how a clicker game works. an enemy will spawn on screen, and you have to click the enemy to lower it's hp, or health power. once it's hp hits zero, the enemy is defeated and you are rewarded with a set amount of exp, which stands for experience, or experience points. another enemy will spawn on screen for you to kill. as your exp gets higher, you will level up. starting on level five, you'll notice a "fight boss" button. if you click this, you'll be taken to a boss battle where you have a minute to defeat the boss. once you reach level six, your click power will increase steadily and it will take less hits to defeat an enemy. so you (for some reason) wanted to hear the rest of the story about how this came to be a thing. well as stated above, i was bored so i started cutting out sprites off of sprite sheets you can find at the spriter's resource. well i wanted to do something with them, so i just quickly threw together something that i didn't even know i was making. it wasn't this project, but it was a scrapped zelda game with literally no gameplay. well a few days back, i was bored again, and this was born. i really need to put a changelog like i always do --------------------------------------------------------------- ver, 1.0.0 features -enemy clicking action -level up to become stronger (than you) -fight epic bosses ver. 1.1.0 features -added a second boss
credits --------- me, for the scripts nintendo, for the basic resources the spriter's resource, for ripping every single sprite in the game the sounds resource, for the sounds that you hear when fighting a boss also big thanks to pephelado/pepeztyle on the spriter's resource for the custom aquamentus (as well as many other bosses that are coming soon). planned features ---------------------- -more bosses -music -toggle those boss sounds that can be annoying -thumbnail (you can make one for me if i think it's good enough, and you'll be credited both in the game and in the instructions) things that will never be added ---------------------------------------- -more enemies, because i'd have to completely redo the chances of enemies and i don't feel like doing that -reset button. this game won't be centered around that silliness. it'll be more like a traditional zelda game with clicker aspects, not a clicker game.