Mario - arrow keys to move, press down after jumping to ground-pound, press Space to throw Cappy, ground pound and press Space to dive, and hold X to change costume Luigi - WASD to move, E or Q to throw Hatty (Luigi's Green Hat), and hold E or Q to dive at Hatty (Luigi's Green Hat) **Use Space key to select and use P to pause **Do CTRL + M (Command + M for Mac) for less laggy gameplay Update Log: 2.0.7 - A bug with the turbo mode warning has been fixed 2.0.6 - Added a warning before the title screen 2.0.5 - Fixed how you could clip through the pipe after uncapturing a Piranha Plant 2.0.4 - Fixed how your health wouldn't go back up to 3 after collecting a moon 2.0.3 - Changed code that handled Luigi's walking animation 2.0.2 - Changed code that handled Mario's walking animation 2.0.1 - Removed hacked blocks 2.0.0 - Fixed how you could see Hatty when beating a level in single player 1.9.9 - Added flipping animation when on the map after clearing a level 1.9.8 - Fixed how you could go through the back side of levels, or get stuck on one side of levels on the map 1.9.7 - Fixed how there'd be a chance you'd drop through the pipe after un-capturing a Piranha Plant 1.9.6 - Fixed how you could jump while capturing an enemy and holding space 1.9.5 - Fixed how if you threw Cappy at the moon he'd disappear 1.9.4 - Fixed how if you dived twice and get the moon on the second dive Mario would float off the screen 1.9.3 - Fixed a bug with skipping the cut scene 1.9.2 - Fixed how map animation wouldn't play after exiting a level 1.9.1 - Luigi can now get 5 coins from the heart if he has full health 1.9.0 - Fixed bug discovered by @RPC29 where the background continues scrolling after you collect the clear moon while moving 1.8.9 - Fixed how the rolling animation wouldn't work on some costumes 1.8.8 - Shortened the hit box for question blocks when Cappy or Hatty touches it 1.8.7 - The game will no longer automatically start if you hold space during the cutscene 1.8.6 - You can now skip the title cutscene 1.8.5 - Fixed bug that would cause the background to continue scrolling (if you continue holding space after capturing an enemy) discovered by @brunodwimba 1.8.4 - Luigi is now more "floaty" 1.8.3 - Fixed some more bugs with diving 1.8.2 - VIP's can now reset their position to the start of the map by pressing space 1.8.1 - Fixed some bugs with the level select screen 1.8.0 - Added a preview of your current costume in the shop 1.7.9 - Fixed some bugs with diving 1.7.8 - Worked on changing diving (I know it is still buggy) 1.7.7 - You now get a boost when starting rolling 1.7.6 - Fixed some bugs with rolling 1.7.5 - Started to add rolling 1.7.4 - Fixed how you could dive through the barrier 1.7.3 - Added Raccoon Mario Costume 1.7.2 - Added costume store to the mushroom house 1.7.1 - Fixed a bug where you could move without the walking animation playing
This is a mash-up of Super Mario Bros. 3 and Super Mario Odyssey Play the remake here: https://scratch.mit.edu/projects/248385804/ Play the old remake here: https://scratch.mit.edu/projects/221245943/ Don't forget to check out @Homebrewer 's or @zachs23 's games: https://scratch.mit.edu/projects/167916511/ https://scratch.mit.edu/projects/178927398/ CREDITS: Nintendo - Super Mario Bros. 3 and Super Mario Odyssey Cosmic Gem - 8-bit version of "Jump Up, Super Star!" (https://youtu.be/K2c47Jo8qR4) Update Log (Old): 1.7.0 - Slightly fixed blending while crouching 1.6.9 - Fixed how you would lose 20 coins in single player 1.6.8 - When playing with 2 players, if Mario dies and Luigi isn't dead yet, Luigi will also die 1.6.7 - Luigi can no longer Capture enemies after he dies 1.6.6 - Luigi can't die anymore from spawning Koopa Troopas while he is a Goomba or a Piranha Plant 1.6.5 - You can no longer capture a Koopa Troopa if it is in its shell 1.6.4 - Started working on adding costumes 1.6.3 - Fixed how Luigi couldn't move as a Goomba 1.6.2 - Changed the sound for ground-pounding 1.6.1 - Luigi can now capture the Piranha Plant 1.6.2 - Fixed how Luigi couldn't throw Hatty 1.5.9 - Added an entity counter 1.5.8 - Made the transition from Mario moving and the background moving smoother (but it now has more of a snap) 1.5.7 - Fixed how you couldn't kick Koopa shells 1.5.6 - You no longer get hurt from ground-pounding a question block 1.5.5 - Fixed the movement of enemies when you capture a Koopa Troopa 1.5.4 - Fixed soft lock where Mario would sometimes get stuck at the top of the screen when diving 1.5.3 - Added a sound to diving 1.5.2 - Changed the sound for ground-pounding 1.5.1 - Updated Piranha Plant death sprite and updated the movement type of the dead Piranha Plant 1.5.0 - Fixed a bug where Luigi would capture a Goomba as the level started and couldn't move 1.4.9 - You can now hurt other enemies as a Koopa Troopa shell 1.4.8 - Koopa Troopas can now jump 1.4.7 - Fixed some more bugs with capturing Koopa Troopas 1.4.6 - Adjusted the position of the title 1.4.5 - Finished the cutscene 1.4.4 - Added Mario and Luigi to the cutscene 1.4.3 - Renamed the game to Super Mario Odyssey Bros. 3 1.4.2 - Started working on a title cutscene again 1.4.1 - Fixed a bug with turning into a Koopa shell 1.4.0 - Fixed how you couldn't get out of crouching 1.3.9 - Added an ability to the Koopa Troopa (press B to turn into a shell) 1.3.8 - If a player is above a question block and another player hits it from below, the player above is injured 1.3.7 - Fixed a bug where you wouldn't die from a fireball as a Goomba if you were jumping 1.3.6 - Fixed a bug where after Mario threw Cappy he couldn't move 1.3.5 - Fixed a bug with moving while crouching 1.3.4 - Fixed the position of Cappy on the Koopa Troopa 1.3.3 - Started to add the ability to capture Koopa Troopas 1.3.2 - You can now move while crouching if you jump 1.3.1 - Fixed a bug with crouching 1.3.0 - Started to add crouching 1.2.9 - Fixed the paths the caps take to get back to Mario or Luigi 1.2.8 - Fixed bugs with the Pirahna Plant 1.2.7 - Fixed Jumping 1.2.6 - Fixed some bugs with diving 1.2.5 - Mario can no longer dive at Cappy by holding space 1.2.4 - You can dive after starting a ground-pound now 1.2.3 - You can now hit blocks when you ground-pound 1.2.2 - Fixed a bug where Luigi would move the wrong way when moving with the background 1.2.1 - Now you have to confirm that you want to enter level 2 1.2.0 - You can now collect the Power Moon 1.1.9 - Added ground-pounding to Mario 1.1.8 - Koopa shells now can hit blocks 1.1.7 - Points gained from killing enemies will increase the more enemies you kill in a row until you kill 10 in a row, and then you get 10 coins for each enemy killed 1.1.6 - Diving no longer affects the movement of enemies 1.1.5 - Goombas can no longer walk through the edge of the screen 1.1.4 - Fixed how Goombas would get stuck in the first area 1.1.3 - Added speeding up to Goombas 1.1.2 - Fixed a bug that would alter the movement of enemies 1.1.1 - Fixed how all blocks would flash when you hit another on 1.1.0 - Mario and Luigi no longer bobble up and down when touching a semisolid platform and the ground 1.0.9 - Fixed bug where enemies would not respawn 1.0.8 - Luigi can't slide off the screen anymore 1.0.7 - Luigi now slides too 1.0.6 - Fixed some bugs with sliding 1.0.5 - Started to add sliding to Mario 1.0.4 - You can no longer receive more than 1 hit of damage from an enemy 1.0.3 - Fixed the floating piranha plant bug and the infinite scrolling bug 1.0.2 - Quite a few bugs fixed 1.0.1 - Koopa Shells now can kill enemies 1.0.0 - You can no longer stand on the ground of the last area in the first area 0.9.9 - Mario can no longer diver through walls 0.9.8 - Started to add pausing 0.9.7 - Fixed "Luigi's Infinite Death" bug discovered by @minefnafer22 0.9.6 - Fixed semisolid platform 0.9.5 - 0.0.1: https://scratch.mit.edu/projects/220503212/