INSTRUCTIONS : PRESS [1] TO START (no P2 mode, sorry) LEFT & RIGHT TO STEER YOUR SHIP UP TO THRUST | DOWN TO JUMP INTO HYPERSPACE [SPACE BAR] TO FIRE Strategy : • Destroy asteroids and saucer for points. • Avoid being destroyed by the meteors or saucer fire. • Hyperspace can be used in emergencies but there is a chance of explosion on reentry. • An extra ship is given for each 10,000 point scored in a game until his supply of ships is exhausted. Points: • Large Asteroids - 20 • Medium Asteroids - 50 • Small Asteroids - 100 • Large Saucer - 200 • Small Saucer - 1000 Originally © 1979 Atari Inc.
-- 1979 Atari Asteroids -- This 1979 classic is back -- in Scratch! With all-new vector graphic, cloud-enabled high score which means you have a chance to shoot for the greatest high score around the wide world. And may the best Asteroids player win! Asteroids without Cloud Data (less lag) here - http://scratch.mit.edu/projects/17421970/ Reproduced in Scratch - Yes, you may encounter countless glitches on this game. Sometime you'll go through several asteroids alive, thus is caused by struggling to keep up on if player have hit any of 35 asteroids. Along with other glitches. - If ship missing, frustrated, etc, use hyperspace to return within playfield. - High-score is now cloud-enabled. Enjoy! c: * A special thank you to my brother for helping me with sounds. *