Movement >> Use the arrow keys to move around the backdrop. Eating >> Click on a horse or quail to regain hunger. Hunger >> If you don't eat for an extended period of time, you will 'die' and restart. Traveling >> Click on the arrows to move to a different area. Tip: You may want to talk to Lark. ~~~~~~~~~~~~~~~ Update: New episode, + a logo! Update: Some social improvements. Tweaks made to fix the impossibly fixed 'immortal' bug, Lark will only appear when your cornered in the forest if you have interacted with her before, and you cannot progress to the next level without interacting because you will be chased away by Geno.
Currently having extremely fast updates. Stay tuned :) Edit: Probably the best project I've made in the 2 years I've been on Scratch! (On the @_Kitty-Cat_ account) Dragon sprite: @Orcamoon Horse sprite: @tarrasic Quail Sprite: @tarrasic Code: @tarrasic, @Orcamoon, @Student_2017 Assistance: @IP_STUDENT Annoucment - New episode in the making! Well, as you've probably encountered, the game involuntarily ends as the end of the Geno, Lark and Player interaction. However, I'm here to add more code and expand the game to further lengths! This development will include more interaction with different dragons, more backgrounds, and the ability to befriend different dragons and build your own family. You will be able to mark your own territory, and more! How the code will work, when you finish the interaction with Geno, a new territory will open to new lands - there, a new tab will expand on the screen, telling you this episode has ended and the new one will begin. As a start, I'm going to add the new land and tab, but the new episode will be labeled as a work-in-progress. Thanks for staying in tune, and stay in school, Students! Update: New episode pre-release! xD ~~~ Bugs ~~~ The Only One! - Horses don't re-spawn (fixed) Feeling dizzy... - Textures glitch when dragon turns (not fixed) Immortal! 2.0 - Dragon never dies (not fixed) Created 27/7/2017 ~ Finished X/X/X/XX ~