This project demonstrates how to make an inventory with multiple slots to store items. I improved the code a bit from what we did in class by (1) using purple more blocks to explain what the most complicated parts of the code do, (2) making the block pick-ups specific to the blocks that you're laying down, (3) adding graphic effects to more clearly identify when you can and can't place blocks, and (4) speeding the game up by using the stamp feature instead of cloning for block placement. Use the arrow keys to collect the blocks, and then place them by clicking on the background. Press space to advance between the different types of blocks in your inventory.