A challenging roguelike. FEATURES: -Fun, chaotic gameplay -Simple controls -Randomly generated levels
Credit to Kevin MacLeod for most music. NEWS: 1/16/18: Update -Endless mode now has a unique theme 12/19/17: Update -New music for second hall -Added lose music 12/13/17: Bug fixes -Fixed bug where distance to exit was double what it should be on Hard -Fixed bug where end screen didn't show up when beating Hard -Recolored Servant's Chamber background to make it easier to spot in the Second Hall 12/12/17: Update -New mode: Hard mode: Unlock this by beating normal or encounter it during Endless. It's even harder than Extreme difficulty on normal! -Exit in Normal appears 7 distance closer -The Second Hall (now known as hard mode) is 30 distance closer in Endless 10/17/17: Changes -Work begun on shop -Bug fixes 9/21/17: Bug fixes -Bug and visual error fixes -Removed first part of intro, and the second part is a bit shorter -Made hall get visually scarier if you get far enough in Endless -Non-trap enemies that can kill or stun you now come one at a time 8/13/17: Update -Added intro 8/9/17: Bug fixes 8/8/17: Update -Added the Survivor's Almanac - learn how to deal with the traps and enemies you encounter! -New enemy: Banshee! -New trap: Wormhole! -You can now return to the Main Menu instead of restarting the game. -Servant's Chamber enemy variant comes at double the speed -Guillotine trap begins to fall slightly faster -Drull enemy follows you for slightly longer -New sounds -Fancier menu screen -Bug fixes 8/7/17: Release