Fractal flame explorer. Just click green flag and wait 10-30 seconds. It's completely random. Each picture is unique. PRESS H FOR HELP! (or press c,v,p, 1-5, 9,0 or r to change something) Give program a chance to show something beautiful - try few times! Try another one if you find current boring - just press: r or p/v or 1-5 If you want to see how variations behave check my another project: http://scratch.mit.edu/projects/17195491/ Variation number (in this project) is equal function number (in plane transformation project)
GALLERY: http://tsulej.deviantart.com/gallery/48861619 TODO: - more variations from JWildfire v.1.32 - small Truchet algorithm correction v.1.31 - if picture is too dark press 'g' for gamma correction v.1.3 - 130 vars v.1.21 - 0 - reset coeffs to Id(x,y)->(x,y) func, 9 - reset coeffs and new vars; parser corrected v1.2 - 120 vars v1.1 - 110 vars v1.03 - probability of functions is set randomly, even more variety v1.02 - flame string parser, press e and put examples from comment, more explanation later v1.01 - flame rescaled and rotated to correspond with Apophysis v1.0 - 100 variations (all flam3 + Truchet), calculations generated with Groovy script, parameters from list to variables (should be a little bit faster) v0.9 - keyboard control and help (press h) v0.8 - progress bar added, decreased number of iterations (300k) v0.7 - vars up to 69, minor bugfix (log -> ln) v0.6 - randomly choose number of function used (from 3 to 4), update of number of variations to 57, some bugs corrected v0.5 - changed color generation: 3 algorithms and predefined set of colors v0.4 - completely rebuilt variation system v0.3 - fourth transformation added v0.2 - changed color generation (using HSL model) Based on this document: http://flam3.com/flame.pdf Transformation number: 4 (randomly from 3 to 4) Coloring: continuous color map (section 4) Variations: 79 (from 1 to 3 per transformation) Randomness: coefficients, color set, variations' number and weights To generate color set HSL model is used (hue is crucial to get different color tones) 300000 points are painted! Thanks @Unrealisation for curating this project.