This is an unfinished combat simulator where you can currently just move around on a gridlock by clicking on the board within a certain range. This will be for a final-project game that no one will look at or care about. Then I'm quitting Scratch due to an incident with a hedgehog and a Kanohi Hau. NOTE: Will lag the first time Tahu runs through his costumes.
Inspired by @GoldenMiru's gridlocked Miru project, but not directly using his programming. (The project's unshared, anyways, so I can't look at the script.) Updates will be shown here: August 23, 2017--Shared the project August 31, 2017--Always a great idea to add a thumbnail, thanks.