TESTING HAS BECOME TO BUGGY TO PLAY, FOR THE NEWEST VERSION FOLLOW THE LINK HERE: https://scratch.mit.edu/projects/210357191/#player Testing Version Hot Keys: (Press "T" to play testing) Up Arrow: Changes Tool Down Arrow: Changes Action Left Arrow: Changes Wall Right Arrow: changes recource channel Game Mode Settings 0=Freeplay No Zombies 1=Normal Light Zombies 2=Oppacolyps Heavy Zombies 3=Lag Mode No Escape To crafft/ Use Normal Version Hot Keys: Q = Axe (10 Wood, 7 Stone) E = Picaxe (13 Wood, 4 Stone) To kill a zombie Have it Touch your axe and Click (You get random amount of wood when you kill one) ___________________________________________ Enemies Zombie: Hp: 5, Speed 3, Damage: 1 Armor Zombie: Hp: 5, Speed 3, Damage: 3 Blood Thirst Zombie: Hp: 5, Speed 7, Damage: 1 - Testing Buildings: Wall Square: Durability: 5, Cost: 5 Wood, Use: Blocks Zombies, Broken by: Zombies, all Tools, Limit: Limitless Wall: Durability: 10, Cost: 7 Wood, Use: Blocks Zombies, Broken by: Zombies, all Tools, Limit: Limitless Spike: Durability: 3, Cost: 3 Wood, 2 Stone, Use: Hurts Zombies Broken By Zombies, All Tool, Limit: Limitless Stone Wall square: Durability: 15, Cost: 5 Wood, 10 Stone, Use: Blocks Zombies, Broken By: Zombies, all Tools, Craft Limit: Limitless Ritual Table: Durability: 30 Cost 20 Wood, 20 Stone, Use: Tier 2 Upgrades, Broken By: all Tools, Limit: Once Tools: Fists: Cost: none, Collects: Food, Damage, 1, Tier: 1, Use: Useless Knife: Cost: 4 Wood, 6 Stone, Collects: All, Damage, 3, Tier: 1, Use: Light Weapon Axe: Cost: 10 Wood, 7 Stone, Collects: Wood, Damage, 2, Tier: 1, Use: Collects Recources Picaxe: Cost: 12 Wood, 5 Stone, Collects: Stone, Damage,2, Tier: 1, Use: Collects Recources Knife: Cost: 4 Wood, 6 Stone, Collects: All, Damage, 3, Tier: 1, Use: Light Weapon Spear: Cost: 21 Wood, 21 Stone, Collects: Food, Damage, 5, Tier: 1, Use: Heavy Weapon Weapon Bow: Cost: 20, Wood, 5 String, Collects: Food, Damage, 4, Tier: 1, Use: Ranged Weapon Ritual Knife: Cost: Knife 20 Blood, 20 Bone, Collects: Ritual Recources, Damage, 5, Tier: 2, Use: Ritual Weapon Strong Axe: Cost: Axe, 30 Wood, 30 Stone,10 Blood, 10 Bone, Collects: Wood, Damage, 5, Tier: 2, Use: Collect Recources Strong Picaxe: Cost: Picaxe, 30 Wood, 30 Stone, 10 Blood, 10 Bone, Collects: Stone, Damage, 4, Tier: 2, Use: Collect Recources
Beta V 0.0.1: added player, collision, and wall Beta V 0.0.2: added axae, added tree, you now can destroy wall (have the axe touch the wall and click), you now need 5 wood to build wall (touch tree and click to get wood), use numbers 1 and 2 to switch wall Beta V 0.0.3: added zombies and game modes Beta V 0.0.4: zombies are now blocked by walls Beta V 0.0.5: New Zombie Armor Zombie, New Tools Fist, and Picaxe, New Recources, Stone, and Food, Walls Circle now cost 7 Wood, New Wall Spike Trap, New Terain Items, Berry Bush, Rock, Twig, Pebble, you now craft Axe, and Picaxe Beta V 0.0.6: Zombies now have health, Walls now have durability, New Tool Spear, Press 4 to open the food option heals 1 Health ,Bug Fixes, and Balancing Beta V 0.0.7: New Recource Rabbit gives food when killed, new zombie blood thirst zombie has less HP than an Armor Zombie but is faster, bug fixes Beta V 0.0.8: New item Stone Wall Square, when you press 2 press up to switch between wal square and stone wall square, you now have to unlock items by killing animals, and zombies Testing Version 2: added new recources, Bone, and Blood, added ritual table, added ritual knife, Strong Axe, Strong Picaxe, added new creature Stringlut, added bow, new menu system Testing Version Update: Bug Fixes, You can acctually craft things, you can switch walls now, you can equip weapons Know Bugs, Bow doesnt work sometimes, walls sometimes dont place if there are too many mobs, Gets verry laggy very quick, I dont know if the Ritual table works i havent really tested it, Testing will get very laggy very quick, crafting weapons may not work though i think i fixed it or the most part ___________________________________________ Game Inspired by and script based off of: https://scratch.mit.edu/projects/161684793/ Collison Script inspired by: https://scratch.mit.edu/projects/150908558/#player All art by me Most Coding by me Inspired by Moomoo.io, Starve,io, and Zombs,io