Just click the green flag, look at the variable, and click the button (this is just a test so that I can figure out multiplayer stuff and make cloud multiplayer games.) How it works: You may think one of the following two things when you saw this: 1. oh, you just made a variable that sets itself to my username 2. oh, you just made a cloud variable that sets itself to my username Both of these are completely and utterly wrong. Why 1 is wrong: If that was how it worked, then you would be the only person that could see your username on it, and everyone else would see the variable's preset value. Why 2 is wrong: Cloud variables can only store numbers. What I did: When you click the button, your username is encoded into numbers, which are stored in one massive cloud variable (if you want to see how massive, click see inside and show it) and then decoded back into letters which are shown as a normal variable. That way everyone who clicks the green flag will see your freshly decoded username show up on the screen, and then when you click the button, it changes! I would show all the lists and variables on the screen so you could see how it works, but that makes it skip random letters in the encoding process, and it goes a whole lot slower.
Note: symbols and special characters in your username will be replaced by spaces DO NOT CLICK THE BUTTON UNLESS YOU ARE SIGNED IN.