Here we go with another Soft Body simulation. For those who may not know a "Soft-Body" is used to describe something like cloth or water, where the shape of it can actively change. I used my soft-body method/concept from my previous project and applied it here by rotating to go horizontal to make a little "wavy water" like effect. Enjoy!
P.S. if you want to see boring values just press and hold "P." P.S.S. If you want maximum "cool" run this project in turbo mode. [Seizure Warning.]