So yeah. I was making a game with an enemy AI that would chase you down and would shoot you. But, it acted like a dog. Wohoo.... Here's an entire project dedicated to the dog AI accident. Wohooo WASD to move, the dog will follow you only if you/your mouse is in the view range. Click to switch from the two following modes: Mouse or Player
Art by me, coding by me, music by me. Song is called "Sleepy Hills".