THIS IS AN UNSTABLE BUILD. PLEASE REPORT ALL BUGS BELOW. FOR A STABLE BUILD, GO HERE: http://scratch.mit.edu/projects/3190773/ P - pause & open menu W - moves forward A - moves left S - moves back D - moves right Mouseclick - fires gun 1 - uses Air Strike & mouseclick deploys on position 2 - uses Bomber Please report all bugs in comments. Note: afterlife is not a bug. I added this to allow more extensive betatesting. Afterlife mode is identical to regular mode other than the gameover sign and the changed healthbar.
Betav0.32 pre-release, the killstreak update! With it, some changes: - barriers now break! - two currently functional killstreaks: -air strike(unlocked at 2,000) when used, utilizes the custom reticle to clear any enemy touching the rings -bomber(unlocked at 20,000) when used, eliminates all zombies on the map permanently (use this to get rid of only a couple to keep the game going) - invisible wall glitch fixed - LoL(hint) - updates will be added actively to this version up until betav0.34 Next update will add: - minor UI improvements - reload animation - limited ammo - new weapons - zombie drops (ammo and weapons, however care packages will drop heavy weaponry like miniguns) Betav0.4 will add: - customizable killstreaks (hopefully) - UI update (hopefully) - options in "Pause" - killstreak animations - reload animations