Just press the green flag and sit back and relax. The AI are kinda stupid and there's a pretty much unfix-able bug where if one character is touching an enemy and gets shot by a teammate, they take damage, but it's not a common bug. Red usually wins by chance (and by a glitch causing blue to take damage when their gunshots touch a red's gunshots), but occasionally blue manages to win over the red.
V.0.5: Game released to public. V.0.6: Added cloud data to show the number of blue and red wins. Added win screen. V.0.7: Changed each team's gunfire to a different color. Win counters reset due to a glitch in coding that was fixed which reduced the number of times that Red turned. Fixed glitch where blue had a higher chance to fire due to a duplicated script. Changed turn chance. Changed firing chance. Added script that negates damage whenever the clone is in the "firing" costume. Added "Total Blues Killed" and "Total Reds Killed" Variables. Added random troop generation; every army gets 10 to 15 troops.