When i was making the Maxwell's adventure test beta, I thought *What if i made a game about dizzy* And here we are.
Bug1: I tried to make dizzy look like he is somersaulting (Just like in the games) But when he is jumping, he always goes into a full loop of jumping, before going up. Bug2: Well... I am trying to make a walk animation but idk how to do it. Bug3: The sprite is backwards. Well that was easy for me to see when i had my sprite as the walking animation, until i realized that the sprite sheet i got was reversed. This is an easy fix because i can just find another sprite sheet that is pointing the direction i want it to point in.