Wassup Everyone!!! Well, I wasn't happy with the previous project version, it was sloppy and glitchy and something needed to be done about it. So I wiped the slate clean and completely re-wrote the entire sensing script. It can detect walls much more accurately now, the falling has more relistic movement allowments, you can no longer jump off ladders, costume changes are more advanced and now variable based, walking is a less disoriantating speed, and I'm considering ways to add in sensing for enemy sprites. I have done so much bug testing and glitch fixing on this that I am pretty confident about the reliability of the script and I feel that there should be nothing more that needs to be corrected in this version. However, I would greatly appreciate any support I can get from people tellig me if they spot a bug. -JammySquirrel