Left and Right to move, to jump approach a cliff or a ledge. Press space to change zones. If you find yourself stuck, either click the green flag, press "0" to put the y to 0, or press "9" to set the y to the top of the screen. If you find any bugs let me know!
Now with polished physics, and animation! This was 100% created by me, if you use it, give credit. -Changelog- -2.0.1: Fixed minor animation bugs -2.1: Fixes major animation bug caused by auto-jumping mid-running animation -2.1.1: Polished physics (jump height, speed, bouncing from hitting walls) -2.2: Added climbing! Currently very glitchy, approach a ledge of reasonable height an the player will scale it. Animations not finished. -2.2.1: Disabled climbing due to so many glitches. Not yet working. -2.2.2: Added in a height limit for when to jump up to a ledge, so you won't stand against a tall wall and sit there jumping. -2.2.3: More minor changes to physics. -2.3: Climbing ledges looks much nicer now. -2.4: Added the ability to change stages, and show/hid the ledge sensor. Also now shows how the player is jumping (Up to a ledge or off of a cliff) -2.5: Added bubbles and new backgrounds. Changed color detectors for Black to the Terrain sprite so that bubbles don't cause the player to fall. Changed UI to match. -2.5.1: Various bug fixes with new features; particularly the way bubbles work -2.5.2: Various bug fixes again, thanks to you guys. Weird bouncing glitch fixed, wall to the right of the spawnpoint in stage 1 should be less glitchy. -2.5.3: Changed stage 1, added stage 3. -2.5.4: Now if you press the down arrow you can fall off a cliff instead of jumping; good for going down stairs; see stage 2. -3.0: Made changes to all 3 stages to make them more easily navigable, fixed sons of bugs, fixed down arrow falling feature.