Collect a number guess from the user Keep track of the number of guesses required Tell the user if the guess is “higher” or “lower” than the chosen number, and collect another guess When the number is guessed, congratulate the player and report how many guesses it took them Ask the user if they want to play again Bonus: if the number of guesses exceeds some value (7?) tell the player they lose and end the game.
gilson, appel