Name is based on my series on youtube. http://www.youtube.com/user/CastlePokemetroid This project is my maze project, but edited with a few more sprites and a little more complicated scripts. My maze was originally for me to get used to the scratch program, so I could turn said maze into this. Controls are explained in the game itself. If you can't read the little note in the bottom right, press M for controls. Sub weapons deplete your hearts, normal attacks don't. Click characters to talk, click yourself to close shop. My friend made Hugh Baldwin's follow script. Cast of characters and who they are: Nathan Graves. From the video game Castlevania Circle of the Moon. He's the main character. Hugh Baldwin: From the same game as Nathan. He's Nathan's rival and he's the one with the long black hair at the beginning of the game. Morris Baldwin. From the same game as the two at the top. He's the old man and Hugh's father. Hammer. The shop keeper. He's from Castlevania Aria of Sorrow, but the doll's of my own creation. The doll appears in some of my swords of sorrow episodes. Soma Cruz. From the same game as Hammer. He's the short one in white coat. Death, the reaper of souls. This version of death is from Castlevania Dawn of sorrow. He's the one with the scythe. Pirate. Regular monster from Castlevania Dawn of Sorrow. The way you fight him is to grab the pirate's lost gold coin. Like all monsters in the game, you get gold from beating him, and there's no limit to how much gold you can get from this monster, since you fight him over and over. Victory Armor. The green armor, also the first boss. From Castlevania Harmony of Dissonance. Zyper. The green, mask wearing guy with the claws. His power in Castlevania Dawn of Sorrow is to control time, in this game, his power is to throw a lot of daggers. Omega Metroid. It's the most biggest boss in this game and it's the last boss of Metroid Fusion. Lilli. The healing fairy in this game. She comes from Rosenkreuzstilette, and in her original game, she can be used as a homing weapon.