Wikipedia on Bézier Curves: https://en.wikipedia.org/wiki/Bézier_curve This is a Quadratic Bezier curve renderer, this project does not support any other type of Bezier curve. Note: Seems to actually look more precise/harder to make out the different line segments in fullscreen... Interesting So I tried to make it fast and precise by changing the number of lines it had to draw based on the size and angle diversity of the curve, but at the same time, without affecting processing much. This is how it turned out. I know this isn't the most optimized it could be, but it's a start and I'll keep updating whenever I have another optimization idea. I've never seen a project like this on scratch, so I don't have much to go off of. Update Log Working on: Everything 10/13/17: Shared