Really unbalanced game. Blue Cat, 1 to attack, 2 to use special, 3 to heal Attack: Fast rocket, deals less damage (5-12dmg) Special: Nuke, deals MASSIVE damage- 5sec cool down (10-20dmg) Heal: Heal 10 health- 2sec cooldown Red Cat, 8 to attack, 9 to use special, 0 to heal Attack: Grenade, deals more damage but has a slower movement speed (5-15dmg) Special: Shoot 6 rockets, deals MASSIVE damage- 5sec cool down (10-20dmg) Heal: Heal 10 Health- 2sec cooldown
Update Log Nov 30 2017-Alpha 1.0----------Release Nov 30 2017-Alpha 1.1----------Starting page, special attack, music Dec 1 2017-Alpha 1.2----------Healing, music changed Dec 1 2017-Alpha 1.3----------Winner sign Dec 2 2017-Full release----------Who cares about Alpha and Beta versions? Dec 10 2018-Balance changes: Blue cat's attack max damage reduced to 12 (from 13), heal cool down reduced to 2sec (from 3sec) Red cat's heal cool down reduced to 2sec (from 3sec) Feb 1 2019 - Slightly changed U.I. Credits and Acknowledgements upsetsled