The delay has been stretched out to the max. I'm now finishing the rest of the minigames in TNAB. Once that's done, I just need to make the Extras Menu, implement the data saving mechanic, add some credits, implement the secret ending (yes, there are 2 separate endings,) polish the game so it looks nice, shiny and bug free when it releases, and I'm done. I understand that this game is taking absolutely forever to come out, but I think it's worth it. This is probably one of the, if not the biggest FNAF fangame ever created with Scratch. "A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto. So, a lot of you have asked me to hurry up the development, but that will just end up making the game rushed and bad. A similar thing like this happened with the SNAB games. I rushed all of them to show them off to the public, but they were infested with glitches when they released. If someone plays the game for the first time, they want to have a bug-free experience, so I'm making sure TNAB will be bug-free by playtesting the ENTIRE game 3 times in a row before sharing it. A little reminder on what's in the game so far: -highly advanced minigames. -original game mechanics. -a new branching story -the game is as of now 34.9 MB file size. I'm trying so hard to release TNAB before the end of this year. I'm taking my time and making sure it is absolutely incredible wehn it comes out. Once again, stay awesome and continue being patient! -Nicholas32704