Click the basketball and drag to create a launch velocity and angle, as seen by the arrow pointing in the opposite direction of your drag. Let go and watch it fly! The ball should bounce of all black objects, including the walls of the scene.
Many of my students have been working on developing their own "platformer" style of game. This project gives them a different twist on the movement in a "platformer." The scripts are commented to provide explanations of all the components.