CONTROLS: ⫸ Player 1 (Blue): WAD keys ⫸ Player 2 (Orange): Arrow keys ⫸ R to reset level, M to toggle music, P to show variables, K to toggle effects, and N to skip levels with timed buttons. This project is not mobile-friendly. GOAL: This is a 2-player cooperative platformer game. (You can play it with 1 person, but it doesn't work as well.) Can you beat all 30 levels by working together to overcome each challenge? If you liked this, try out my other projects! Try this: https://scratch.mit.edu/projects/187096627/
CREDITS: ⫸ Platformer script by @djpro ⫸ Level system by @easy555 ⫸ Goal particles adapted from @Quillus CHANGE LOG: 13 Feb 2021: Made the boss fight a bit easier. 16 Oct: Passed 20000 views. I guess that's what appearing high in search results does. 25 Jan: Added Level 30! After 10 months of putting it off, and the project view count doubling in that time, I finally got around to adding a small boss battle. There will be no further levels. 23 Jan 2020: Optimization Update 2: Fix bugs with moving platforms and sprite borders, updated thumbnail, swapped levels 17 and 19, and swapped levels 21 and 22. 22 Dec: Optimization Update 1: Changed the colors across the game to make it look better, improved levels 1-3, made the goal positions more consistent, and made the music loop properly. 21 Apr: 5000 views! Yay. 17 Mar: Finished level 29. It had been started a few weeks earlier but not finished. 16 Jan 2019: Added level 28 and updated the thumbnail for Scratch 3.0's new text. (I miss the bold Helvetica...) Also updated the music. 10 Aug: Added level 27 and fixed a problem in level 10. 8 Jul: Added level 26, the coolest-looking level yet. 22 Jun: Added level 25. 12 Jun: 1000 VIEWS! YAY! (And yet my 2nd-most viewed has 42...) 20 May: Added level 24. 1 May: The fail counter was annoying, so I changed it so it only appears while the P button is pressed. 30 Apr: Passed 600 views! This is, by far, my most popular project. 18-20 Apr: Miscellaneous level improvements. 13 Apr: Added level 23 and added arrow things in the description. 11 Apr: Added level 22. The view influx has stopped. Also, added fail counter. For now it counts the players separately. 8 Apr: Added level 21 and redid thumbnail. 7 Apr: Completely redesigned level 18. The old one was bad. Also, added self-composed MUSIC! 6 Apr: Added level 20 (the bouncy one) because this suddenly got over 200 more views overnight. Also made level 12 skippable. 5 Apr: Added level 18 and 19, because this suddenly got over 100 views in 7 hours. (It was at 14 before.) Thanks, ! 4 Mar: Added level 17. It's been a while. 7 Feb 2018: Accidentally un-shared and re-shared. 8-12 Dec: Miscellaneous graphical improvements. 3 Dec - Added level 16. 2 Dec - Made it easier. 26 Nov - Added level 14 and 15 and changed thumbnail 24 Nov - Added level 13 and made the block colors the same as the player colors 23 Nov - Added level 12 and tweaked some code 11 Nov - Added level 11 (!) and a thumbnail 8 Nov 2017 - Shared with 10 levels. NOTES: The music, called Jolly Jump, was composed and edited by me in April 2018 using GarageBand. I like to compose music. Feel free to use this song in your projects. If you do, give credit to . This project is designed to test your friendship and teamwork. Plenty of the levels require good communication to complete, and the fact that both players restart when one fails means that you really need to trust the person you're playing with. Enjoy the challenge. This project is ranked 32nd in the search results when you search for '2 player'! (It was 50 a few months ago.)