https://scratch.mit.edu/studios/4228481/projects/ This is a remake of a game I made back in December 2015. That game was inspired by a game called Evade made by @vlix (I believe it was curated at some point, but I don't know when). This version is much better than the old one, as I've had two extra years of scratch experience! ---------------------------------------------- INSTRUCTIONS: In this game, you are the big circle with a line coming out of it and you have to eat the small dots, by moving the mouse and HOLDING DOWN left-click in the direction that you want to go. You have to avoid the medium-sized dots, as they will chase you around the screen, getting faster and faster until they catch you! This game is mouse-based, so you won't need to use the keyboard at all! ---------------------------------------------- ADDITIONAL NOTES: This game is 100% pen and, as a challenge, I haven't used any of the scratch direction blocks (point towards mouse-pointer, move 10 steps, turn 15 degrees, ect) in order to practice using trigonometry (sin, cos, tan, atan, ect). Also, you might be asking weather this game is truly 100% pen, as some games use the 'if touching' blocks, which are not technically 100% pen. Luckily, I have used some extra code in order to not use the 'if touching' blocks, which also happen to be very slow, so pen is better either way! IMPROVEMENTS ON THE ORIGINAL GAME / SOME COOL FEATURES THIS GAME HAS: - This game is 100% pen - This game doesn't use any 'if touching' blocks - This game doesn't use clones so it is far less laggy - The medium-sized dots now have a better AI (Previously, they were just moving in your direction at varying speeds, now they are better at working as a team to corner you) - There is now a cool effect when you hit play or you die! - The small dots now wobble like jelly. In my opinion, this creates a nice effect - The graphics consist of only two colours, so it looks a lot nicer (Pen helps with this as well) - The text engine is my own (I was using @djpro's before) - The text engine is a lot faster - The game has a fancy little piece of code that does its best to maintain the fps at about 25, which should make it look smooth (Obviously, not all computers will be able to achieve this, depending on their speed) - Dots only spawn now when you eat them, so there are always 100 dots on the screen at any given time (Previously, dots spawned constantly) - The music is composed and played by myself - The music is better (In my opinion) MUSIC: The music is written and composed by myself, it doesn't have a name! I used the scratch sound editor to tweak it after it was recorded. The sound played over the intro is the 'ripples' sound from the scratch library. This game took just over a day to create. All coding is by me! ----------------------------------------------