Just change data_number and the counter will change. If you want it to go crazy set the variable to any number bigger then 99. This is done because (at the moment) this counter only supports two-digit numbers :( Instructions for Epic: Step 1: Turbo mode. Step 2: Use the go crazy instructions.
A simple counter. It works by setting the numbers to a variable that is controlled by the sprite compute. Compute will translate any number in data_number into something the counters can show. Main account: @meowscratchcat