Welcome to my profile mates! Here is my latest 3D System. use your mouse to rotate it freely and hold down "A" And use your mouse to see all the layers. Thank you all for the attention on the animations! should i make more?
It's all by me! give me credit if you use these scripts, and contact me if you do so! Spent 1/2 months making this and perfecting it. There are zero bugs and now its ready to use. How To Create Your Own Model Getting Started ===================================================== OK, first we need to click "See Inside" (https://scratch.mit.edu/projects/186416062/#editor) Now we need to click "Remix" Then In the editor click the "Stamp Tool' which is the top toolbar that has the scisors icon, then take the stamp tool and click the "Example Sprite, which copy's it, (Remember where these tools are because it will be helpful later on.) Then we are ready to create the model. ===================================================== Creating The Model Layers ===================================================== So your first question is going to be, "Well What is Model Layers?" well model layers are what make up the model, so yes, the model is made layer by layer. "Well how does this work?" You ask, This layering process uses clones to form the model. go to the example clone and click "Costumes" in there you can see the Costumes that make the model. now go to "Costume 1" and click the paint bucket tool located in the little editor "box" on the right hand side. then at the bottom of the editor there are 2 color boxes that have a white square and a black square, click one of these, then click one of the colors on the color chart, then use the paint bucket and click the light red color, then save the project. now delete the EXAMPLE, NOT THE COPY, KEEP THE ONE YOU CHANGED, to do this go to the tool bar on the top of the editor where the paint bucket is then click the scissors, then click the OLD EXAMPLE. NOW click the green flag. Other Notes........ To create a new model draw whatever your doing from a top down perspective.