Currently removing lag... NOT A GAME! A TEST! Check out the game I made with it! https://scratch.mit.edu/projects/187513571/ If you would like to go into Edit Mode, press M Press the up arrow to swap between groups of tiles, left and right arrows to swap between tiles in the group. E to set the Spawn Q to save the level O to add another column (x) K to remove a column (x) I to add a row (y) J to remove a row (y) 1-0 to quick swap tile groups. 11-12 are not quick swap-able (sand and you win). Z to go to the previous level X to go to the next level. If the next level is not yet created, it will auto-generate a 50x50 screen with 6 blocks of dirt on the ground. N to get the save code for your new level. B to load a savecode to the current level. M to leave edit mode. Seems to be working great atm :) Music from Castlevania II provided by @Pyroaura TO DO: Mobs Inventory Health smooth tile animations In-Game Tile Moving - In Progress 11/27/17 - Added Editor w/simple editing/saving/loading 11/29/17 - Added Collectibles 12/1/17 - Fixed falling bug 12/10/2017 - Made load time almost instant Comment any suggestions below! All are appreciated, even if they don't get implemented :) Most popular test so far :P tutorial... art games animations simulations stories music When your test account is getting more loves than your main account... :P Top loved 12/3/2017