[mix of 1.2.3 and older versions] What have been done: ✔ 100% seed-based random generation ✔ Super easy object / world handler API (comments coming soon) ✔ Smooth tile scrolling engine ✔ Hitboxes What i'm struggling with: ✘ Over-player tiles What needs to be added: • Entities • Biome system • World edition and saving
► I added a slightly modified version of @CitrusBadger grass texture here (it was split into four 40x36 px samples and brightened a bit) ► This is also the mix of all the current and previous techniques used from the beginning that should be the most smooth for everyone, please tell me if it does :) ⎔ Please notice this version uses Stage3d to be smoother (idea by @ScriptedAwesome) - tough it makes vector bug, so please don't use vector anymore, including in GUI or messages.