The weirdest FPS problem in the world. move with w a s d, aim and shoot with mouse. KEEP YOUR MOUSE COMPLETELY STILL. You should be seeing an FPS of about 31. Now move your mouse around. The FPS should be jumping UP to the 40s range. In extreme cases, It's gone up around 50 and 60. Basically this makes for a jumpy experience that is just not enjoyable for a shooter.
If anybody can figure out what is wrong and find a solution to keep a steady framerate, they'll get a huge shoutout when I release the project and I'll be extremely grateful. Update: The framerate is a steady 32 fps in phosphorus. Update: Seems to have something to do with clones being destroyed? After any clone has been destroyed (since a refresh), the frame-rate-to-mouse-speed problem seems to get much worse, for some reason.