NoneNSTRUCTIONS: Arrow Keys or WASD to move Tap Space quickly to fire(If you don't you might fire both bullets uselessly) Tap Space twice rapidly for rapid fire of two bullets Press Z+Space for a bomb/regular shot
Welcome to Space War, Battles of Camerlain, Version Beta 0.815! DOWNLOAD!!! READ THIS!! If your bullet, either regular or bomb ever does not fire, press the greenflag twice and try again. Repeat this process until they work again. I apologize for this glitch and I am currently trying to find out why it happens. Anyone who thinks they know why it happens, please comment. This game combines the main idea of Space Invaders and the manueverability of Asteroids. The enemies come from all sides and and in greater quantity. As all games, this game has glitches, mainly concerning the different bullets appearing out of turn or disappearing unexpectedly in the games. INSTRUCTIONS: Arrow Keys or WASD to move Tap Space quickly to fire(If you don't you might fire both bullets uselessly) Tap Space twice rapidly for rapid fire of two bullets Press Z+Space for a bomb/regular shot Ships:*Updated* The enemy ships easily vary and soon you find ships faster than you. Others not even ship at all, more like homing missiles. At your convenience, I have listed the blaster color, speed, time when you encounter each ship, and how many score points you can get out of it. Ships- Blaster Color/Speed/When Encountered/Worth Red/0.1/0/10 Peachy Light Red/0.5/10/20 Yellow/0.7/20/30 Brown/1/30/40 Purple/2/40/50 Ice Blue/3/60/70 Missiles: Color/Speed/When Encountered/Worth Red//4/100/150;140 w/ Special Bullets Plans for Version Beta 0.9: -Harder Enemies -Easy, Normal, Hard, and Insane Modes Plans for Version Alpha 1.0 -Two Player Mode -Summon Invincible CPU Ally -Create Your Own Level -Stages Instead of Progressive Difficulty -Stealth Ability (So that enemy got to location before disappearance) -Unlockable Time Freeze -Unlockable Self Destruct (Destroying everything on screen) -Unlockable Warp Speed (20) -Unlockable Teleport -Unlockable Bonus Stages -Challenges in Stages for Extra Points Plans for Version Alpha 1.1 -Pause -Different Music Accordingly -New Stages Including Surveillance and Recon Stages *Updates* Version Beta 0.815 -Gradual Points Gain -Easier enemies -Exit Glitch Fixed -Health, Numbers, and Upgrade Menu disappearance fixed Question of the Update: More music or not? Any suggestion of a song that would fit? Tip of the Update: The thrusters are your most important upgrade in the whole game. Why fight than run? If you can run the whole game and avoid everyone, it's much easier to get bucketloads of points because every second you survive, you get another point. As always, if anyone has any suggestions to make the game better, please comment.