INSTRUCTIONS: Arrow keys to move. Z to jump. Down then press Z for spindash. Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
REMEMBER: THIS IS A REMIX. IT MAY STILL HAVE BUGS FROM ITS ORIGINAL PROJECT. TAILS! A SONIC RIP-OFF GAME BASED ON tomicool's Genesis Sonic Engine You play as Super Tails! CREDITS: sonicjeremy: for the tails sprites tomicool: for the engine sonicprime: for the angel island background: http://sonicprime.tripod.com/sprite_backgrounds.htm SEGA and Sonic Team and you! BUGS: 1. Collision data is still not changed. Some colors in the zone (like brown) can be passed on. 2. The zone is not HD so the collision data is poor. (like you look like you are floating in the start)