GIL - Graphics Input Language GIL allows you to create turtle graphics using the special graphics input language by @papageigames. Syntax You can only use the commands used in GIL. After each command, there has to be a dot, otherwise GIL won't detect it as a command. If a command requires some extra information, such as the value for the changex command, it has to be after the dot, like in this example: changex.10 Note: Use ° instead of space. If you want to write a comment, use the pseudo command "comment". To get a list of commands, type "commands" To get information about the syntax, type "help" To get the credits, type "credits" To scroll, use the arrow keys
Made in just one day! Yay! Commands: changex. - This command can move your sprite on the x-axis setx. - This command sets the x position changey. - This command can move your sprite on the y-axis sety. - This command sets the y position move. - This command moves the sprite in its current direction rotate. - Ths command rotates the sprite clockwise pendown. - This command starts drawing penup. - This command stops drawing setpencolor. - This command sets the pen color changepencolor. - This command changes the pen color setpensize. - This command sets the size of the pen changepensize. - This command changes the pen size clear. - Clears the screen. run. - This command runs your current program comment. - This command allows you to create a comment which doesn't make any change to your program show. - This command shows your sprite hide. - This command hides your sprite setsize. - This command sets the size of your sprite changesize. - This command changes the size of your sprite wait. - This command waits repeat. - This command repeats something end. - This command finishes a loop delete. - This command deletes one command delete.all - This command deletes all your code and restarts GIL opencode. - This command stops the script and opens your code