When started, the program will generate the Dragon curve. Take a look inside the program and feel free to adjust the parameters to see how you can change the appearance. Notice that this version smooths the turns for easier path visibility. Here are some things to adjust: Index, Heading (Point in Direction), Step Size (pixels) Use turbo mode if the steps are taking too long to display. You can find it in the Edit tab at the top menu bar in Scratch.
A very simple implementation of the Fractal Dragon curve using the modulo operator. No recursion here; rather we simply find an odd k such that; n = k*2**m where n is the step number (1, 2, 3 ...), k is an odd number and m is non-negative integer (0, 1, 2 ..) Feel free to improve and add more.