This simulation will show you different outcomes of the groups depending on what value you set for each group. Information: When it asks for the max reproduction, this is the highest number of clones an individual can make.(It chooses a random number between 0 and what you set and makes that many clones once it reaches half of its lifetime) The individuals will avoid the water. If any two individuals from different groups touch they will deal five damage to each other. If an individual's health gets down to zero it will die. There are plants and meat. If an individual dies it will turn into meat and will rot away after ten seconds. Plants spawn every two seconds to a random location (not in water). The health of the individuals will increase by 5 if they are carnivorous and they touch meat, and if they are herbivores and they touch a plant. Scratch has a 300 clone limit so the total population should never go higher than 300, the program also tries to keep the total population under 200 to reduce lag.
Last update: 05:59 12/February/2015 UTC Current status of simulator: •Not working () •Working (•) -------------------------------------------------------------------------------------------------- Things that need to be updated/fixed: A couple of things to reduce lag. ======================Credits====================== All sprites and backdrops created using: Gimp 2.6 and Scratch