B-Left : Dash Punch B-Right : Cyclone B-Down : Heaven Light (Lasts 3 Turns) [R+10] {B+20} R-Left : Beartrap (using ability reduces deploy time) R-Right : Grapple Skirmish R-Down : Smoke Bomb B-Passive : Hell Light (if blue gets hurt while using Heaven Light, it activates Hell light. Hell light deals 40 damage to red and 20 to blue) R-Passive : Battle Recovery (every 2 turns red recovers an ammount of health ranging from 5 to 15
Everything was done and drawn by me, exept for anything I used from the scratch sprite files (the background). I have fully finished the game, exept for one more thing I want to add; Ultimates.